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Re: Fingz wot I frow paint at
Posted: Tue Apr 09, 2019 9:21 pm
by Buff Orpington
That could be sorted out if a time travelling Norm can clone Sir Edwin Lutyens. Wouldn't it me grand if we had more of these
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 3:26 am
by grizzlymc
I'd be happy with just one, at 1:1 scale, of course.
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 8:45 am
by Buff Orpington
Those kids could be worth an event card of their own. They appear between two random opposing units, any fire between the units will hit the kids on a roll of a 1. That will bring an immediate bonus round of incoming fire from every unit that sees the atrocity. If any unit moves into contact with the kids they get clipped round the ear and hustled to safety.
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 8:49 am
by goat major
Nice civilians Jeremy - will definitely use them. Hopefully in a less violent way than Buff's attrocity scenario
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 8:53 am
by Jeremy
That sounds good Buff. I’d also like to see Father Patrick be an event card where a unit in the church gets stuck resisting his advances for a specified period. I also have John the Gardener, Four Finger Mick and Alice Shuttlecock-Jones, chairwoman of the East Ayton WI on the painting table
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 8:57 am
by goat major
just to clarify - the kids appearing and interrupting combat and the clip round the ears all sound fun. But we probably wont end up with dead civilians
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 9:02 am
by Jeremy
Fair enough
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 9:14 am
by garyp
What about undead ones?
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 9:15 am
by goat major
Zombie Ayton is next year. Iain has volunteered to run that.
Re: Fingz wot I frow paint at
Posted: Wed Apr 10, 2019 10:10 am
by Purple
goat major wrote: ↑Wed Apr 10, 2019 8:57 am
But we probably wont end up with dead civilians
My dice rolling will find a way...