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Re: WFRP Roll20

Posted: Mon Apr 27, 2020 1:46 pm
by Purple
The Infamous Guild of Bukake lives on!
We kill everything and revel in their juices.

Re: WFRP Roll20

Posted: Mon Apr 27, 2020 1:52 pm
by Buff Orpington
I loved the Unseen University approach. Necromancy was banned but the did maintain the Department of Post Mortem Studies.

Re: WFRP Roll20

Posted: Mon Apr 27, 2020 2:01 pm
by Jeremy
The old world has always been known for being grim and dark. But after the GITs finish with it, it’s worn, soiled and jaded.

I blame the Halfling.

Re: WFRP Roll20

Posted: Mon Apr 27, 2020 4:29 pm
by Norman D. Landings
If anything, we got cheated out of a animated boar, an’all.
I had plans for Pigley.

Re: WFRP Roll20

Posted: Mon Apr 27, 2020 4:35 pm
by Jeremy
Did it involve Molli, a link of sausage and an inflatable bladder on a stick?

Re: WFRP Roll20

Posted: Mon Apr 27, 2020 4:40 pm
by goat major
given the presence of boar skin and plentiful urine perhaps Ferdy was considering a tanning business ?

Re: WFRP Roll20

Posted: Tue Apr 28, 2020 8:15 am
by Norman D. Landings
Here’s a thing: I’ve been using my ‘Aetheric attunement’ talent for the wrong purpose.
It doesn’t help when a casting goes wrong.

It helps when a channelling goes wrong.
(Channelling: summoning magical energy to cast a more powerful spell)

Since Ferdinand is still an apprentice, he doesn’t know any spells powerful enough to require channelling.

There are no consequences for a casting going wrong. If a casting goes wrong, there’s no magic.
It’s just a chump waving their arms around and talking gibberish.

There are consequences for a casting being overly successful.
Not something that’s ever proved a problem, really.

Re: WFRP Roll20

Posted: Tue Apr 28, 2020 8:25 am
by World2dave
Jeremy wrote: Mon Apr 27, 2020 4:35 pm Did it involve Molli, a link of sausage and an inflatable bladder on a stick?
I thought all our plans did that.

Re: WFRP Roll20

Posted: Tue Apr 28, 2020 8:28 am
by Jeremy
I disagree. I think we’ve been playing it right as magic is magic for rolling your read magic skill.

I think they gave that skill to the starting character to make it easier and I don’t think magical fumbles are included in the QuickStart. Basically you got lucky

Re: WFRP Roll20

Posted: Tue Apr 28, 2020 8:38 am
by Jeremy
Though I think it might be exciting to have a houserule that a 00 is a fumble. A bit boring if there is no backlash to being a wizard