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Tarhunna has spoken

Posted: Fri Aug 30, 2024 6:22 am
by ochoin
Being a local show holiday, we were able to get a Bronze Age wargame in - Hittites facing a coalition of Mycenaean & Sea Peoples.
The game used 'Hail Caesar' rules with 3 divisions a side of plastic 1/72 & metal 20mm figures.

We decided a 10 turn game in which you had to either break your enemy's army or, alternately, take & hold their camp/base and/or an important local shrine to the god, Tarhunna.
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What an exciting game! Right up to the last turn it could have gone either way.
The key is of course the chariot units:
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But archer, spearmen & even skirmish units played their part. One unit of lowly slingers held up the elite Hittite heavy chariots for the entire game:
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In the end, on nearly the final dice rolls, the centre Hittite division crumbled & gave possession of the shrine to their Mycenaean enemies.
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A special shout-out goes to the Sea Peoples who failed 8 out of 10 initial activation rolls. Damned pirates.
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donald

Re: Tarhunna has spoken

Posted: Fri Aug 30, 2024 8:16 am
by Willz the Wargamer
Excellent wargame.


Willz.

Re: Tarhunna has spoken

Posted: Fri Aug 30, 2024 8:42 am
by ochoin
Ta, Will.

It was one of the most nail-biting games I've had. I fell over the line but it could have gone either way depending on 2 dice rolls at the very end of the game.

donald

Re: Tarhunna has spoken

Posted: Fri Aug 30, 2024 9:20 am
by Spanner
That looks like a good game, mate. The Sea People have been "spoken to"?

Re: Tarhunna has spoken

Posted: Fri Aug 30, 2024 10:00 am
by Count Belisarius
Splendid looking game

Re: Tarhunna has spoken

Posted: Fri Aug 30, 2024 12:28 pm
by ochoin
Spanner wrote: Fri Aug 30, 2024 9:20 am That looks like a good game, mate. The Sea People have been "spoken to"?
Two new units, Dal.
Not that I'm superstitious but ...


donald

Re: Tarhunna has spoken

Posted: Fri Aug 30, 2024 1:39 pm
by Essex Boy
A lovely looking game, Donald.

Of course it is.

Iain