The problem with artillery

For your Wargames Wittering
User avatar
grizzlymc
Grizzly Madam
Posts: 9619
Joined: Wed Sep 13, 2017 9:33 am
Location: Sunny Sydney
Contact:

Re: The problem with artillery

Post by grizzlymc »

Limiting ammo is very realistic, but a pain in the arse. I prefer to see ROF (or hit probability) reduced to something reasonable, and range limits to stop people blazing away at ballisticaly possible but ineffective ranges. Also, apropos my earlier comment, restricting range reduces the ability of artillery to concentrate fire.
User avatar
Jeremy
Grizzly Madam
Posts: 9735
Joined: Wed Sep 13, 2017 6:29 am
Location: Purgatory

Re: The problem with artillery

Post by Jeremy »

I agree with the Bear. Rules that limit firing range to what troops were trained to fire over and not blazing away to conserve energy will sort out all these issues
Last edited by Jeremy on Thu Mar 04, 2021 9:21 am, edited 1 time in total.
User avatar
grizzlymc
Grizzly Madam
Posts: 9619
Joined: Wed Sep 13, 2017 9:33 am
Location: Sunny Sydney
Contact:

Re: The problem with artillery

Post by grizzlymc »

Jeremy wrote: Thu Mar 04, 2021 7:48 am I agree with the Bear. ....................................
Ok
I have gone and lay down in a dark room for an hour.
Came back, it's still there.
Who are you and what have you done with Jeremy?
User avatar
Jeremy
Grizzly Madam
Posts: 9735
Joined: Wed Sep 13, 2017 6:29 am
Location: Purgatory

Re: The problem with artillery

Post by Jeremy »

Even a broken clock is correct twice a day Grizz
User avatar
grizzlymc
Grizzly Madam
Posts: 9619
Joined: Wed Sep 13, 2017 9:33 am
Location: Sunny Sydney
Contact:

Re: The problem with artillery

Post by grizzlymc »

That's better, it was like opening a pickle jar and biting into a raw cucumber.
Post Reply