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Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:27 pm
by goat major
Black uniforms in the desert. -1 for Germanic sweatiness
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:28 pm
by BaronVonWreckedoften
If nothing else it will counter-act the smell of the camels, and give new meaning to the term "sauerkraut".
Are German troops allowed to wear Havelocks?
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:46 pm
by Jeremy
Definitely Zulus. Hopefully some British
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:48 pm
by goat major
you could havelock on google to see if they did ?
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:49 pm
by goat major
Jeremy wrote: โThu Dec 29, 2022 9:46 pm
Definitely Zulus. Hopefully some British
i'm fully expecting you to out-Zulu Gary
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:51 pm
by garyp
goat major wrote: โThu Dec 29, 2022 9:49 pm
Jeremy wrote: โThu Dec 29, 2022 9:46 pm
Definitely Zulus. Hopefully some British
i'm fully expecting you to out-Zulu Gary
I have bought more since you last saw them
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:51 pm
by Jeremy
Not a chance! Even if I painted everything I had, Iโd still be far off that horde! Iโll work out some points tomorrow.
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:52 pm
by goat major
thats such defeatist talk.
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 9:55 pm
by Jeremy
Would it not make sense to determine โsidesโ? It would also help people decide what to build. Could be problematic if we had 10 European players and two local players.
Re: The Ayton 2023 Colonial Thread, Friday 28th-30th April.
Posted: Thu Dec 29, 2022 10:09 pm
by garyp
Jeremy wrote: โThu Dec 29, 2022 9:55 pm
Would it not make sense to determine โsidesโ? It would also help people decide what to build. Could be problematic if we had 10 European players and two local players.
I agree. I'm supposed to have done that with Tim by now, but I've had such a sh*t year health-wise that wargaming has not really been foremost in my thoughts.
Although something asymmetric with lots of Colonial powers against vast hordes of natives is what we're envisaging - I think.