Page 4 of 4

Re: Tweaking the rules: limbers

Posted: Sat Nov 28, 2020 1:00 pm
by grizzlymc
Jack of all trades, master of none. One can make the case that it handles our chosen period as well as any other.

Re: Tweaking the rules: limbers

Posted: Sat Nov 28, 2020 7:56 pm
by valleyboy
Essex Boy wrote: Sat Nov 28, 2020 11:12 am
valleyboy wrote: Fri Nov 27, 2020 7:56 pm The exception is of course BP where Napoleonic artillery, horse in particular can limber, move through town ignoring the red traffic lights, do a handbrake turn around the roundabout, wait outside the chip shop until the pie & chips are ready, return to the table often moving at least half way across this, do a wheelie with the guns in the air, unlimber, then load and fire with devastating results - all in one turn
What's your point, Bro?

E
Superhero unit :peeler:

Re: Tweaking the rules: limbers

Posted: Sat Nov 28, 2020 10:47 pm
by Essex Boy
valleyboy wrote: Sat Nov 28, 2020 7:56 pm
Essex Boy wrote: Sat Nov 28, 2020 11:12 am
valleyboy wrote: Fri Nov 27, 2020 7:56 pm The exception is of course BP where Napoleonic artillery, horse in particular can limber, move through town ignoring the red traffic lights, do a handbrake turn around the roundabout, wait outside the chip shop until the pie & chips are ready, return to the table often moving at least half way across this, do a wheelie with the guns in the air, unlimber, then load and fire with devastating results - all in one turn
What's your point, Bro?

E
Superhero unit :peeler:
:D