Again this has been lifted directly from my own blog
How to Start a Revolution
This is Chris, he will be my opponent this chilly morn at Cavalier 2018 in Tonbridge. For this morning he represents Texas, a place he has once visited and therefore is an expert in its terrain. He was also in the Army so a natural infantry expert (can you see where I'm building my excuses early, no, good).
I represent the Mexican Government and have been sent on a diplomatic mission to recover a stolen cannon. I have my hands tied by orders, I am not to loose more then three of my five units but equally am not allowed to run more than three of the invading foreigners off the field and certainly try to avoid hurting any of them as this would be considered a diplomatic incident.
In other words I have to confront armed thieves who out-number me, retrieve said stolen goods without anyone getting hurt - fat chance! Also we have already been attacked last night in camp although we did see them off easily without hurt.
We're using 2nd edition Sharp's Practice in a participation game run by The Gentlemanly League of Anti-Alchemists (who can and do turn Gold into Lead). I love the Fat Lardies games but this is one I've not yet played so am not up on the rules. This becomes very apparent when my Cohort Wardy joins and we decide to split our forces. Bad move rules-wise as we only have one officer. How bad did not really become apparent until later, as the officer starts off-table and the problems only really start when he enters and we discover how badly reduced in efficiency we are without a second officer.
First two moves go to the Texans as Tiffin ends the round before we even enter the field. This gives them the chance to control the field with a unit straight to the only central terrain feature.
The cannon is the last thing brought onto the field and never really leaves the enemy edge of the table. In the above picture its behind that large clump of Texans in the far distance.
The sleeping peasant and a wagon further up the table represent my potential start off points.
There's the cannon at the back (left group) and there's more Texans.
The Texans in the centre open up on my lead unit.
I am on a diplomatic mission and even with lasts nights provocation my men have yet to fire. My lead most unit have not only come under fire from the centre but also from stolen cannon fire. I was later to learn as I await my firing squad that the firing of that cannon signified the start of a civil which even as I relate is being hard fought at some place called Alamo. Effectively I had lost the mission as soon as that cannon ball launched but for the honour of Mexico I would attempt to get it back!
I allow the fired on unit to return fire while I attempt to close the distance on the Cannons location aware that its fire power could be devastating at range and that even if I were able to reduce its protection by the considerable firepower of my own troops it would most likely flee out of range (off the table) before I could reach it.
In the distance my other two units whose job it was to distract the Texans have entered the field. They did amiably without expert leadership (although I see the Wardy, in charge left his post before the battles end, I bear no grudges, after all he got shot yesterday).
My second unit attempts to close the range while keeping up a steady gun fire.
I myself am lagging behind caught between trying to support my beleaguered first unit and needing to be in the charge for our goal, that dreaded cannon (yes ok, now I now they only had one cannon ball but then I didn't then) a constant worry.
The red jersey'ed headless gentleman was our umpire John. I am gratified to know that he played the Mexicans before and in a later game and fully cognisant with the rules still failed to achieve even a reasonable victory.
Without leadership the other team fared badly. Here they seem matched.
Here the Texan supremo points to where the reinforcements are about to arrive.
Unit 1 outgunned by the riflemen in the centre (We alas only have muskets) withdraws. At the top of the field under fire from yet more fresh faced Texans the second unit has suffered 50% casualties and yet in true Mexican marshal spirit they attempt to charge the enemy.
There's the cannon we would need to have a full brigade to cross that open space and break that advancing line and be able to achieve our goal...and yet...onward we persevere.
There still there, a half unit of heroes twice brought to a stand still by devastating fire, retreat, are rallied and returned to the fray.
Even under the extra firepower from the riflemen in the centre, they keep going and while they take the enemies attention my own unit finally breaks the Texan rabble in front of the cannon...and here we made are greatest error. You see while fighting for the honour of Mexico, with our friends and countrymen dieing beside us we actually had the audacity to kill one Texan, one Texan, ONE mealy mouthed rabble rousing, land stealing Texan and because if this, because he now has become a martyr, I am here awaiting my death. I can still hear the court-marshal "You killed one", "sir, they attacked us the previous night, they opened hostilities on the day and had already wiped out a third of my command...", "But it remains you killed one and started a war, firing squad!"
On the far side of the field my remaining forces had given up and fled.
The incredibly well painted Texan rabble with the cannon hiding at the back. We stood no chance and I die in disgrace. For my fallen men I Salute You, and the Texans I spit and curse you lying, treacherous scum and hope the Alamo and all its inhabitants are slaughtered to a man. Alas I won't be around the see it. Adios Amigo.