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Re: Lace Hulk: Now Coming Ayton 2024

Posted: Thu Mar 07, 2024 9:06 pm
by Count Belisarius
I'm fine with that. Though not keen to be playing with that twat, TBA, again...

Re: Lace Hulk: Now Coming Ayton 2024

Posted: Fri Mar 08, 2024 8:01 am
by goat major
Specialists; use your imagination and we'll agree some stats. Obvious ones could be Grenadier, blunderbuss, sapper, swashbuckler, doctor, priest etc. Basically someone with a non standard weapon or a special skill.

(Note that Poison gas armed airships will find it slightly difficult to navigate the tunnels)

Friday: Chez GM

Re: Lace Hulk: Now Coming Ayton 2024

Posted: Fri Mar 08, 2024 8:45 am
by MarshalNey
How many 'specialists' ?

Re: Lace Hulk: Now Coming Ayton 2024

Posted: Fri Mar 08, 2024 8:47 am
by goat major
"Force composition guidelines will be firmed up once we have established games & players but for now assume you'll need 10 individually based figures. Probably a Captain, Sergeant, a Specialist and 7 grunts. The period is 18thC imaginations. Fill your boots with how you want to interpret that. I can lend figures if needed"

So that's one Specialist

Re: Lace Hulk: Now Coming Ayton 2024

Posted: Fri Mar 08, 2024 8:50 am
by MarshalNey
ok got it.

Re: Lace Hulk: Now Coming Ayton 2024

Posted: Sat Mar 09, 2024 10:20 am
by BaronVonWreckedoften
Be interesting to see how many "specialists" turn out to be a Gaynor figure.....

Re: Lace Hulk: Now Coming Ayton 2024

Posted: Sat Mar 09, 2024 12:55 pm
by goat major
Current allocations. If Andy thought he was pissed off about playing with TBA he'll be overjoyed to find out who the last candidate is

Image


Now that we've got game allocations sorted out watch this space later next week onwards for more detailed info re rules and force composition

Re: Lace Hulk: Now Coming Ayton 2024

Posted: Sat Mar 09, 2024 1:30 pm
by Count Belisarius
I thought TBA was what we all called Norm when he wasn't around?

Re: Lace Hulk: Now Coming Ayton 2024

Posted: Sat Mar 23, 2024 7:14 pm
by goat major
turn the page

Lace Hulk: Force Selection Guide Now Up

Posted: Sat Mar 23, 2024 7:14 pm
by goat major
OK PLAYERS

Here is the guide to creating your force. If you follow this link you'll find a PDF to explain it. https://1drv.ms/b/s!AlNVP-ofEv92rfoIBOp ... w?e=t0gaFI

The rules we are using will be an adaption of Warhammer Historical Legends of the High Seas. BUT you don't need to know anything about them. The notes should give you an idea of what its all about.

You have force of 10 figures
1 Captain, 1 Sergeant , 1 Specialist (see notes) and 7 musketeers. You can upgrade them all with some features (also see notes).

Please can you have a go at this over the next 2 weeks and send me your list by private message. Any questions ask me. If you prefer we can have a phone or zoom chat to sort it out.

Don't overthink it - just pick 10 men and some interesting features !