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Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Wed Jun 30, 2021 9:47 pm
by Count Belisarius
Indeed. At least I clarified it for Iain as well...
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Wed Jun 30, 2021 10:20 pm
by tim.w
Emailed Tim but also for Mark D
Europans:
Foot:
1x Bavarian Regulars
2x Prussian Regulars
1x Prussian Guards
2x Austrian Regulars
Horse:
1x Prussian Cuirassiers - Heavy
1x Prussian Lancers
1x French Chasseurs de Legume - Light
1x French Lancers (x8 large unit)
Guns:
1x Howitzer x4 crew
North Albion
Foot:
1x Gordon Highlanders - Battle Honours
1x Black Watch
1x Grenadier Guards
1x East Lancs Regt
1x Southerland and Argyll Light Infantry
1x Kings Royal Rifle Corps (×6 Light)
1x Dismounted Mtd Police of Kumbahyah (×6)
Horse:
1x Hussars
1x Heavy Dragoons
1x Lancers
Guns:
Field guns x4 each with x4 crew
Maxims East Lancs Regt x2 each with x2 crew
Screw Gun East Lancs Regt with x3 crew
Gardner Gun ×1 with x2
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Wed Jun 30, 2021 10:21 pm
by goat major
Jesus Tim didn’t realise you had so many !
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Wed Jun 30, 2021 11:03 pm
by Buff Redux
Nope! Didn't fool me.
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Thu Jul 01, 2021 2:21 pm
by BaronVonWreckedoften
May the 22nd be with you.....
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Thu Jul 01, 2021 10:00 pm
by Tim Hall
Right chaps, with Mark Dudley added to the shiny game, that brings us to a total of 14 players for that, which is a hell of a lot, and would make game play a potential nightmare. It's nearly double our last big 42mm game in player numbers.
So I have been applying my aging and limited brain to the problem, and come up with the idea of pairs of players, sharing a command. It will mean seven pairs, and possibly a three to four pair split, but I don't think that is an insurmountable problem. Our arrangement at Fram 2019 worked quite well with 4 sectors and four semi autonomous battles going on, but somehow they all managed to tie into the whole battle at the conclusion. And with the increased number of forces available, it means that no one player is trying to command large numbers of troops, not to mention moving all those individually based figures.
I hope that structure is agreeable to you all. Once I have all the army lists in I can start co-ordinating commands available.
Apologies for my previous lapse of memory, no excuse at all. Saturday will also see a return to the exotic land of Kumbayah for 1980's African mayhem.
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Thu Jul 01, 2021 10:06 pm
by Paul
So four* adjacent doubles games with an agreed mechanism for crossing units between battles?
(Well three doubles and a single I guess
)
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Thu Jul 01, 2021 10:23 pm
by Tim Hall
Something like that Paul. It worked fairly well last time we did it.
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Thu Jul 01, 2021 10:26 pm
by Paul
Tim Hall wrote: ↑Thu Jul 01, 2021 10:23 pm
Something like that Paul. It worked fairly well last time we did it.
Yes it worked well. We're going to need a huge table though!
Re: Ayton2: - 26th ~ 28th November 2021, thus far....
Posted: Fri Jul 02, 2021 12:29 am
by Tim Hall
Paul wrote: ↑Thu Jul 01, 2021 10:26 pm
Tim Hall wrote: ↑Thu Jul 01, 2021 10:23 pm
Something like that Paul. It worked fairly well last time we did it.
Yes it worked well. We're going to need a huge table though!
Yes we are. I think we can do it.