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Re: Ayton 2018 Modernesque Skirmish

Posted: Fri Feb 23, 2018 9:38 pm
by Tim Hall
tim.w wrote: Fri Feb 23, 2018 2:36 pm Also, can people pm me what buildings/scenery they can bring? Generally I think we'll be ok for most buildings but it will help to have plenty of extra bits, barricades etc. Civilian vehicles too!

I'll soon start a separate thread that will begin introducing the story/factions.
Whiskey, I am working on barricades and street furniture etc so don't worry about those. I also have some civvie vehicles including a rather nice petrol tanker. I forgot to mention, I have a building that would make a rather splendid embassy.

Hotel out.

Re: Ayton 2018 Modernesque Skirmish

Posted: Fri Feb 23, 2018 9:47 pm
by Paul
I have a few buildings which would work for the less posh parts of town and probably other bits and pieces which would work. Is there anything in particular which is needed?

Re: Ayton 2018 Modernesque Skirmish

Posted: Sat Feb 24, 2018 5:57 pm
by Buff Orpington
I have a few sandbag emplacements, one actually has realistically sized sandbags rather than massive mealie sacks that would need two people to lift each one.

Slightly off topic I have found 5 diecast Humvees while looking for my M113s. I know they're slightly out of the time period and they are a tad big at about 1:45 scale but I can bring them along if anyone wants them.

Re: Ayton 2018 Modernesque Skirmish

Posted: Sat Feb 24, 2018 6:05 pm
by Tim Hall
Buff Orpington wrote: Sat Feb 24, 2018 5:57 pm I have a few sandbag emplacements, one actually has realistically sized sandbags rather than massive mealie sacks that would need two people to lift each one.

Slightly off topic I have found 5 diecast Humvees while looking for my M113s. I know they're slightly out of the time period and they are a tad big at about 1:45 scale but I can bring them along if anyone wants them.
They are out of period and a bit too big, oh my god Buff what are you thinking of?

Yeah mate, bring along I am sure we can use 'em wisely.

Re: Ayton 2018 Modernesque Skirmish

Posted: Sat Feb 24, 2018 6:30 pm
by Buff Orpington
We can always introduce random move distances for vehicles, all mine have pull back friction motors :)

Re: Ayton 2018 Modernesque Skirmish

Posted: Sat Feb 24, 2018 10:15 pm
by Paul
Buff Orpington wrote: Sat Feb 24, 2018 6:30 pm We can always introduce random move distances for vehicles, all mine have pull back friction motors :)
Maybe we can race them down the middle of the C18th table whilst they're having their artillery duel!

Re: Ayton 2018 Modernesque Skirmish

Posted: Sat Feb 24, 2018 11:16 pm
by Essex Boy
Paul wrote: Sat Feb 24, 2018 10:15 pm
Buff Orpington wrote: Sat Feb 24, 2018 6:30 pm We can always introduce random move distances for vehicles, all mine have pull back friction motors :)
Maybe we can race them down the middle of the C18th table whilst they're having their artillery duel!
You can keep Andy company as he marches along the table.

Re: Ayton 2018 Modernesque Skirmish

Posted: Sat Feb 24, 2018 11:26 pm
by Norman D. Landings
I’ve got some sandbag emplacement and bunker-type thingies, and a modest mosque-type building with a walled yard that I can never put together without having a bit of wall left over.
It’s good. We should use it, but somebody else should put it together.

Also how come all these honky mofo’s got APC’s ‘n shit?

Comrade General Phillipe Foutanga Babani Sissiko N’Dahwehlahweh is busy welding bits onto that Toyota pick-up he’d given up on.

The revolution might be motorized.

Re: Ayton 2018 Modernesque Skirmish

Posted: Sun Feb 25, 2018 12:08 am
by Etranger
Don't diss the ute. Plenty of space for firepower...
Image

Image

and personnel...

Image

Re: Ayton 2018 Modernesque Skirmish

Posted: Sun Feb 25, 2018 2:39 am
by grizzlymc
I could have used the first two for dealing with Oxfam and the green terrorists in Peru. The last one looks like a field crew coming home at the end of a day's work in Iran, we used to use Afghan refugees because Iranians won't work that hard.

Mind you that hi lux is low on the back springs.