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The King' Treasure

Posted: Sat May 16, 2020 7:43 am
by ochoin
The game discussed here:
viewtopic.php?f=5&t=1000

The game was very different to last fortnight's encounter battle. It was primarily a game of manouevre but ended in a flurry of combats.

The set-up had Montrose's force positioned over the middle & upper parts of the table with the English Royalists massed at one end.
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Here can be seen the wagons filled with gold (& whisky), waiting to begin the journey to safety:
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And Montrose himself:
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The English had a superiority in cavalry and their plan was to charge down the central road with strong pike and shot units on either flank.
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The Scots watched on from the higher ground:
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Part of the English planned involved a flanking force :
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that miraculously (lucky dice) arrived in the right place in Turn 2:
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Montrose & his vanguard watched warily:
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Not so lucky, many were destroyed by McColla's mad Irishmen:
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The centre saw some fierce fighting:
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A last ditch charge by Bassett's cavaliers came within a whisker of taking the wagons but were held by a Scottish Pike & Shot regiment (Earl of Cromarty's) as the wagon train escaped.
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Game over:
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donald

Re: The King' Treasure

Posted: Sat May 16, 2020 8:57 am
by MarshalNey
Looks good.

Re: The King' Treasure

Posted: Sat May 16, 2020 9:32 am
by grizzlymc
Wow! It looks like a mighty battle. Nice to see you kept the whisky from the Sassenachs. But the supply train is a load of bullocks.

Re: The King' Treasure

Posted: Sat May 16, 2020 9:39 am
by MarshalNey
Supply trains are always good objectives to capture or defend.

Re: The King' Treasure

Posted: Sat May 16, 2020 10:00 am
by BaronVonWreckedoften
....mad Irishmen.
Are you a fan of tautology, be any chance?

Re: The King' Treasure

Posted: Sat May 16, 2020 12:11 pm
by ochoin
I'll have you know there's a few Irishmen I've met who are only somewhat cracked & not the empty paddock of emus that is the usual.

donald

Re: The King' Treasure

Posted: Sat May 16, 2020 1:09 pm
by levied troop
Epic :clappy:

Coincidentally I was reviewing my boxes of unpainted ECW and wondering about restarting them

Re: The King' Treasure

Posted: Sat May 16, 2020 9:46 pm
by valleyboy
That looks like a great game Donald
I have a suggestion about the morale markers though because I'm not sure that they actually convey the seriousness of what's going on in the affected units to the casual observer like myself

I think I would replace "fragmented, disordered, disrupted and broken" with...

"Oh shit, screwed, up shit creek and totally fucked up" :D

What's the base terrain and who makes it?

Re: The King' Treasure

Posted: Sat May 16, 2020 9:52 pm
by ochoin
valleyboy wrote: Sat May 16, 2020 9:46 pm That looks like a great game Donald
I have a suggestion about the morale markers though because I'm not sure that they actually convey the seriousness of what's going on in the affected units to the casual observer like myself

I think I would replace "fragmented, disordered, disrupted and broken" with...

"Oh shit, screwed, up shit creek and totally fucked up" :D

What's the base terrain and who makes it?
Thanks, VB.

The morale markers are an eyesore & have subtle, non-intrusive ones but we found we tended to forget about them. These ugly, laminated strips are hard to ignore.

The base terrain? 3 old GW battlemats; long out of availability.

donald

Re: The King' Treasure

Posted: Sat May 16, 2020 10:00 pm
by valleyboy
I can never manage without markers or unit numbers Donald, I know other use casualty figures that are less obtrusive but I've never found it works for me