SYW skirmish cavalry
Posted: Sat May 23, 2020 2:58 am
I’ve been doing some reading (always dangerous!) & the topic of skirmish cavalry has come up.
I’ve been very careful with our rules not to make light infantry (skirmishers) too powerful.
Apart from the various modifiers that generally reduce their effectiveness, I’ve also limited the size & number of units – generally only 1-3 per army.
The Austrian Grenz are a little bigger & better but not remarkably so.
From my reading, it seems as though the French & Austrians often used units of light infantry & cavalry, combined. As I do not have any figures suitable for the Austrians, I’m talking mostly about the French.
Several of their light regiments had integral squadrons of light cavalry. I would suggest it may be OK to add 2 x 2 figure bases of hussar-type cavalry to the Arqubusiers De Grassin or the Chasseurs de Fischer (both 8 figure - 4x2 fig.- units).
Looking through our rules, I don’t think anything needs to be added. Firstly, 2 bases is hardly an overwhelmingly strong force. Indeed, if they charged any intact infantry battalion or proper cavalry unit, they’d almost certainly get annihilated.
Secondly, counting as ‘Second rate cavalry’, the existing modifiers are strongly against them (-1 in melee, for example).
So, why have them at all?
They’re historical. They’re colourful.
They’d add their small arms to any shooting their infantry colleagues might indulge in.
They would evade & thus be hard to catch if charged.
They could be useful to seize suitable terrain features while their slower Foot colleagues came up.
They might be used to make sure an enemy retreating unit did not rally.
Battle winners? Hardly, but they’d add to the French player’s tactical options &, as I've found on several occasions, the French aren’t so formidable this would create an in-balance.
Your thoughts?
donald
I’ve been very careful with our rules not to make light infantry (skirmishers) too powerful.
Apart from the various modifiers that generally reduce their effectiveness, I’ve also limited the size & number of units – generally only 1-3 per army.
The Austrian Grenz are a little bigger & better but not remarkably so.
From my reading, it seems as though the French & Austrians often used units of light infantry & cavalry, combined. As I do not have any figures suitable for the Austrians, I’m talking mostly about the French.
Several of their light regiments had integral squadrons of light cavalry. I would suggest it may be OK to add 2 x 2 figure bases of hussar-type cavalry to the Arqubusiers De Grassin or the Chasseurs de Fischer (both 8 figure - 4x2 fig.- units).
Looking through our rules, I don’t think anything needs to be added. Firstly, 2 bases is hardly an overwhelmingly strong force. Indeed, if they charged any intact infantry battalion or proper cavalry unit, they’d almost certainly get annihilated.
Secondly, counting as ‘Second rate cavalry’, the existing modifiers are strongly against them (-1 in melee, for example).
So, why have them at all?
They’re historical. They’re colourful.
They’d add their small arms to any shooting their infantry colleagues might indulge in.
They would evade & thus be hard to catch if charged.
They could be useful to seize suitable terrain features while their slower Foot colleagues came up.
They might be used to make sure an enemy retreating unit did not rally.
Battle winners? Hardly, but they’d add to the French player’s tactical options &, as I've found on several occasions, the French aren’t so formidable this would create an in-balance.
Your thoughts?
donald