Pointless whine
Posted: Thu Apr 13, 2023 8:43 am
As the title suggests.....
Like I think some of you, I go to some trouble to create historical, named formations led by the actual leaders that led the unit/formation in reality. Of course, there are some compromises but essentially, my armies reflect the historical nomenclature.
So it needles me a little when my pals, commanding an army I've provided them, refer to "that lot", or "them over there" rather than the "Her Sérénissime's Loyal Dragoons" etc. Or "that boss" rather than Feld-marscal Von Blucher etc.
So, in our recent ECW game, one benefit in using the 'Victory Without Quarter' rules were that my opponents began using unit & commander names. This was because the card system had numbers on them - eg 'Pike & Shot 2' & to work out which unit that was, they needed to go to a numbered roster, where they found it was Erskine's Minister regiment & then to the base of the figures where a printed, identifying label was affixed.
Not clunky because they quickly learnt who was who &, praise be! began to refer to Erskine's unit: "I'll just shimmy Erskine's regiment closer to the woods to stop you charging past..." etc. Ditto, leaders. "King Charles is useless here. I'll gallop him closer to the Reserve to help activate them."
Yeah, yeah. I know - world hunger, the war in Ukraine, global warming. But the game seemed just more historical. And this added to the enjoyment.
donald
Like I think some of you, I go to some trouble to create historical, named formations led by the actual leaders that led the unit/formation in reality. Of course, there are some compromises but essentially, my armies reflect the historical nomenclature.
So it needles me a little when my pals, commanding an army I've provided them, refer to "that lot", or "them over there" rather than the "Her Sérénissime's Loyal Dragoons" etc. Or "that boss" rather than Feld-marscal Von Blucher etc.
So, in our recent ECW game, one benefit in using the 'Victory Without Quarter' rules were that my opponents began using unit & commander names. This was because the card system had numbers on them - eg 'Pike & Shot 2' & to work out which unit that was, they needed to go to a numbered roster, where they found it was Erskine's Minister regiment & then to the base of the figures where a printed, identifying label was affixed.
Not clunky because they quickly learnt who was who &, praise be! began to refer to Erskine's unit: "I'll just shimmy Erskine's regiment closer to the woods to stop you charging past..." etc. Ditto, leaders. "King Charles is useless here. I'll gallop him closer to the Reserve to help activate them."
Yeah, yeah. I know - world hunger, the war in Ukraine, global warming. But the game seemed just more historical. And this added to the enjoyment.
donald