Concealment & scouting in BP
Posted: Tue Jun 04, 2024 4:28 am
'Black Powder' of course encourages players to modify the rules at their whim.
I feel the need to directly address the possibilities of concealing the Dervish & the discovering them through scouting for our Sudan gaming.
Neither of these issues are addressed in the rules. I believe the Dervish were pretty adept at using terrain to hide. This is easily done by using pre-placed, numbered concealment markers that may, or may not, reveal 1-2 Dervish units when the enemy approaches closely.
I also think a 'Go To Ground' mechanism could be added. This means, as an Action, a Dervish infantry warband can lie down - be dimly seen but not clearly. I envisage that a unit in GTG can only move 1 movement allowance (dice permitting) a turn & not be able to charge. They should count as in heavy cover if targeted by rifle or artillery but only able to fight back in H-t-H as if disordered. Another order, would put them on their feet, ready to cause mayhem.
I also think a single TINY unit of scouts (2 figures?) could be added to each Anglo-Egyptian column. In what I imagine will be a brief existence, they can signal the presence of a hidden unit if within that same close proximity.
So- with your knowledge of BP, or familiarity with the Sudan or expertise at wargaming, please comment, criticise & suggest.
donald
I feel the need to directly address the possibilities of concealing the Dervish & the discovering them through scouting for our Sudan gaming.
Neither of these issues are addressed in the rules. I believe the Dervish were pretty adept at using terrain to hide. This is easily done by using pre-placed, numbered concealment markers that may, or may not, reveal 1-2 Dervish units when the enemy approaches closely.
I also think a 'Go To Ground' mechanism could be added. This means, as an Action, a Dervish infantry warband can lie down - be dimly seen but not clearly. I envisage that a unit in GTG can only move 1 movement allowance (dice permitting) a turn & not be able to charge. They should count as in heavy cover if targeted by rifle or artillery but only able to fight back in H-t-H as if disordered. Another order, would put them on their feet, ready to cause mayhem.
I also think a single TINY unit of scouts (2 figures?) could be added to each Anglo-Egyptian column. In what I imagine will be a brief existence, they can signal the presence of a hidden unit if within that same close proximity.
So- with your knowledge of BP, or familiarity with the Sudan or expertise at wargaming, please comment, criticise & suggest.
donald