goat major wrote: ↑Fri Oct 14, 2022 8:12 am
I assume you could also easily adapt Quadrant 13 which I believe is the sci fi version of iabsm ? Just layer on the CoC command rules since most of the other CoC rules are very similar to iabsm anyway I think?
IABSM is company based (I have Q13) and Coc is (I think) more platoon based with supports.
I've got the rules "what I wrote" for larger games and wanted something at around 30 figures a side.
FreddBloggs wrote: ↑Sat Oct 15, 2022 12:30 pm.
What sci fi do you want to fight?
Bigger than Stargrave, smaller than company size.
The rules I wrote were written to make use of my big 6mm armies and I have used them for bigger 15mm games. But i'd like to do something around "platoon" sized maybe with transport and some support (hence my thinking of CoC). They have a sort of mini card game that drives activations.
I could bring the unit size down to squads and use them, just about, but they're not really much good for solo play.
If you go onto You Tube, there is a Storm of Steel film of a Star Wars CoC game which Alex (Sotheran) narrates as he plays. It was a few months ago now - sorry, I've looked for it but can't find it.
Kein Plan überlebt den ersten Kontakt mit den Würfeln. (No plan survives the first contact with the dice.) Baron Mannshed von Wreckedoften, First Sea Lord of the Bavarian Admiralty.
Didn't really watch it to be honest, not my thing.
Kein Plan überlebt den ersten Kontakt mit den Würfeln. (No plan survives the first contact with the dice.) Baron Mannshed von Wreckedoften, First Sea Lord of the Bavarian Admiralty.